By Yoshitake Akiyama, Kikuo Iwabuchi, Keisuke Morishima (auth.), Nathan F. Lepora, Anna Mura, Holger G. Krapp, Paul F. M. J. Verschure, Tony J. Prescott (eds.)

This publication constitutes the refereed court cases of the second one overseas convention on Biomimetic and Biohybrid platforms, dwelling Machines 2013, held in London, united kingdom, in July/August 2013. The sixty five revised complete papers awarded have been conscientiously reviewed and chosen from a variety of submissions. The papers are specified on the intersection of study on novel live-like applied sciences encouraged via medical research of organic platforms, biomimetics, and study that seeks to interface organic and synthetic structures to create biohybrid systems

Show description

Read or Download Biomimetic and Biohybrid Systems: Second International Conference, Living Machines 2013, London, UK, July 29 – August 2, 2013. Proceedings PDF

Similar international books

New perspectives on old texts: proceedings of the Tenth International Symposium of the Orion Center for the Study of the Dead Sea Scrolls and Associated Literature, 9-11January, 2005 (Studies on the texts of the Desert of Judah; Vol. 88)

This quantity offers new views at the historic texts found at Qumran. The essays provide clean insights into specific texts and genres, by way of making use of equipment and constructs drawn from different disciplines to the examine of the useless Sea Scrolls, and through exploring new in addition to long-standing matters raised via those works.

Progress in Cryptology - AFRICACRYPT 2012: 5th International Conference on Cryptology in Africa, Ifrance, Morocco, July 10-12, 2012. Proceedings

This e-book constitutes the refereed lawsuits of the fifth overseas convention at the conception and alertness of Cryptographic innovations in Africa, AFRICACRYPT 2011, held in Ifrane, Morocco, in July 2012. The 24 papers offered including abstracts of two invited talks have been rigorously reviewed and chosen from fifty six submissions.

Algorithmic Game Theory: 6th International Symposium, SAGT 2013, Aachen, Germany, October 21-23, 2013. Proceedings

This booklet constitutes the lawsuits of the sixth foreign Symposium on Algorithmic video game idea, SAGT 2013, held in Aachen, Germany, in October 2013. The 25 papers offered during this quantity have been rigorously reviewed and chosen from sixty five submissions. They disguise quite a few very important facets of algorithmic video game idea, corresponding to answer ideas in video game idea, potency of equilibria and the cost of anarchy, computational features of equilibria and online game theoretical measures, repeated video games and convergence of dynamics, evolution and studying in video games, coordination and collective motion, community video games and graph-theoretic facets of social networks, vote casting and social selection, in addition to algorithmic mechanism layout.

Additional info for Biomimetic and Biohybrid Systems: Second International Conference, Living Machines 2013, London, UK, July 29 – August 2, 2013. Proceedings

Sample text

Then, we recorded a dataset of 200 pairs of visual position ground true movement that we used to test the network. The error of the network was calculated as Euclidean distance between the ground truth movement and the output of the network. 071◦. 6 Conclusions In this work, we have presented a new bio-inspired algorithm to speeds-up the learning of saccade control. This control requires to learn the transformation that converts the visual location of the target into a gaze direction. The environment surrounding the agent provides several visual stimuli, so that the robot can choose to explore the one with higher uncertainty.

This is contrasted with sensory substitution, where the sensory experience provided by the device is reducible to an existing modality [5]. As a sensory augmentation device is not designed to merely translate a scene, different patterns of activity can be used to communicate different types of information from moment to moment, allowing for greater functional flexibility compared to sensory substitution devices. In sensory augmentation, the aim is to reproduce the function of a sensory modality as a way of interacting with the world, rather than translate the form of one modality into the form of another [6].

Evolution of the learning process with different decision making strategies the target randomly, the target with the higher variance and the one with the lower variance. Choosing the feature with a bigger variance allows the system to explore the region with higher uncertainty and, as expected, it converges faster than the other methods. Choosing the feature with the lower variance forces the system to explore already known regions, so that it does not converge and it represents the worst case. The performance of the random choice is in between the other two.

Download PDF sample

Rated 4.32 of 5 – based on 37 votes