By Paloma Díaz, Volkmar Pipek, Carmelo Ardito, Carlos Jensen, Ignacio Aedo, Alexander Boden
This publication constitutes the refereed complaints of the fifth foreign Symposium on End-User improvement, IS-EUD 2015, held in Madrid, Spain, in might 2015. the ten complete papers and thirteen brief papers have been offered on the occasion. also, the quantity includes 2 keynote speeches, three doctoral consortia papers, 1 workshop paper and six EUD-playground papers. The papers supply a wide evaluate of the present country of End-User improvement research.
Read or Download End-User Development: 5th International Symposium, IS-EUD 2015, Madrid, Spain, May 26-29, 2015. Proceedings PDF
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Additional info for End-User Development: 5th International Symposium, IS-EUD 2015, Madrid, Spain, May 26-29, 2015. Proceedings
Designing for Participation in Socio-Technical Software Systems. In: Proc. of UAHCI, pp. 312–321. Springer (2007) 22. : A Small Matter of Programming. MIT Press (1993) 23. : The Management of end-user computing: status and direction. ACM Computing Surveys 25(5), 437–482 (1993) 24. : Time and the Internet at the Turn of the Millennium. Time & Society 9, 43–56 (2000) 25. : Introduction of Special Issue on End User Development. CACM 47(9), 31–32 (2004) 26. : Introduction. In: Proc. of IS-EUD 2009, pp.
Questions framed using an interrogative word such as “who”, “which”, “where”, and “how”). Imperative sentences give a command or make a request and have an understood but not always stated “you” as the subject. We applied the standard semantic analysis method of n-gram modelling to estimate the probability of a given sequence of words. An n-gram is simply a sequence of n words that appear in the corpus in the same order immediately one after another. Using the SRI Language Modelling Toolkit , we built a list of most recurrent uni-grams (1-grams) and bigrams (2-grams).
End-User Development, pp. 1–8. Springer (2006) 10. : Cultural mobilities: diversity and agency in urban computing. J. ) INTERACT 2007. LNCS, vol. 4663, pp. 100–113. Springer, Heidelberg (2007) 11. : Leonardo’s Laptop: Human Needs and the New Computing Technologies. MIT Press (2002) 12. : Beyond ‘Couch Potatoes’: From Consumers to Designers and Active Contributors (2002). org/issues/issue7_12/fischer/ (accessed on January 9th, 2015) 13. : Visual Interactive Systems for EndUser Development: a Model-based Design Methodology.